Latest Game Reviews
The 5 Best Games to End Game Night With
When it’s late, brains are fried, but nobody really wants to stop just yet.
Juicy Fruits – Board Game Review
I’m never quite sure whether I prefer reviewing light games or heavy ones. Light games get to the table more often. They’re easier to teach, quicker to reset, and rarely leave your brain excited. But sometimes I wonder what is there to really say about them? Then I play something like Juicy Fruits, and I’m reminded that simplicity doesn’t always mean shallowness.
Final Fantasy III + A NES Trilogy Retrospective
Final Fantasy III didn’t make it over to the US the same way the other Famicom Final Fantasy games did. It didn’t get a Wonderswan remake, which means there was no basis for a PSP or GBA port. It wasn’t until 2006 that a 3D remake was released stateside on the Nintendo DS. I’ve never had access to this game before, so I was actually kind of excited to play it. I’ve at least tried almost every other mainline Final Fantasy game, even if I’ve dropped them after only a handful of hours. Embarking on a wholly new story was an exciting prospect for me.
Ora et Labora – Board Game Review
Ora et Labora is Uwe Rosenburg’s big game from 2011. It’s a resource conversion game at heart, which you might realize when you see the 450 double-sided resource tiles sprawling across the table. Beyond the mess of cardboard, Ora et Labora features a large resource wheel overloaded with large wooden tokens, and each player has a flimsy, thin player board with a couple of cards covering some of the spaces.
Tekhenu: Obelisk of the Sun – Board Game Review
I have a bit of a history with designer Daniele Tascini. I bounced off Teotihuacan years ago (although can’t quite remember why), and while I initially disliked Tzolk’in: The Mayan Calendar, I have to admint that it has grown on me more each time I’m coerced into playing it. Tascini’s games tend to feel like intense cerebral puzzles. Dense and demanding, but rewarding to those willing to put the work in to gain some mastery. So when I sat down to play Tekhenu: Obelisk of the Sun, I braced myself. Would it push me away again, or pull me in?
Final Fantasy II
Following up on Final Fantasy I, I chose to move right into Final Fantasy II to see how much changed from game to game. Released just a year after it’s predecesor in 1988 (still before I was born), Final Fantasy II at its core retains very little from the first game. The leveling mechanics, the party construction, the magic system, everything was tweaked and changed.
Iota – Board Game Review
At the end of the day, IOTA offers a more cerebral experience than Qwirkle. The potential for huge turns is much higher, if you manage to play 3 cards in a turn, and complete a lot, doubling your score for the whole round. But it’s less satisfying to play.
Roll Player – Board Game Review
I strangely remember Roll Player being quite popular when it came out. Some people proclaiming that creating a character is the best part of a D&D campaign, and how awesome it is that a dice game captures that feeling. I always thought that was more of a scathing indictment of D&D as a game than a compliment for Roll Player, but then again, I am an RPG luddite, so what do I know?