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Big Box Paradox

Big Box Paradox

For the purposes of this discussion, I’m going to define what I consider to be the “Big Box” trademark. A Big Box edition of a game is a single release that contains the base game, and all the content released for that game up to this point. Think Galaxy Trucker: Anniversary Edition or Istanbul: Big Box or the more recently released Village: Big Box.

Piranesi – Book Review

Piranesi’s house is no ordinary building: Its rooms are infinite, its corridors endless, its walls are lined with thousands upon thousands of statues. Within the labyrinth of halls, an ocean is imprisoned; waves thunder up staircases, rooms are flooded in an instant. But Piranesi is not afraid; he understands the tides as he understands the pattern of the labyrinth itself. He lives to explore the house.

Cryptid – Board Game Review

Cryptid – Board Game Review

Cryptid is a deduction game by Hal Duncan and Ruth Veevers and published by Osprey Games in 2018. Playing Cryptid is quite straightforward. The concept is there is a Cryptid on the map, and each player wants to be the one to discover it. To facilitate this, all players are given a single clue pertaining to where the Cryptid could be, and when all the clues are collated, only one hex on the board satisfies all players clues.

SCOUT

SCOUT

SCOUT is a brilliant little game. It’s light and easy so anyone can get into it, but it’s not too light that it becomes mindless. I like the first moment where you get your hand and you try to figure out which way you want to keep your hand. Which side has more immediate Shows, and which one has the potential for a much longer show. Both are important, and the importance can vary wildly depending on the player count.

Shelf of Dust

Shelf of Dust

As board gamers, we’re all acquainted with the idea of a ‘Shelf of Shame’, or ‘Shelf of Opportunity’ if you’re looking to put a positive spin on your pile of unplayed games, but recently I found myself thinking about my Shelf of Dust. The games that have gone the longest since I last played them, and yet, they’ve survived multiple rounds of culling, selling, and trading.

Ticket to Ride

Ticket to Ride

Ticket to Ride by Alan R. Moon and published by Days of Wonder in 2004 needs no introduction. In a world where the latest and greatest board games get a mere 10,000 copy print run, Ticket to Ride has eclipsed 10 million copies sold. It is eminently popular, beloved by many, and I just don’t understand why!

Millennium Blades

Millennium Blades

Millennium Blades is a TCG simulator for 2–5 players. Each game takes place over 3 years, with each year containing a deck building phase and a tournament phase. During the deck building phase you’ll be dropping fat stacks of cash to buy random packs, buy and sell singles on the used market, all in an effort to create both a tournament winning deck and an impressive collection in your binder. In the Tournament phase, players take turns playing a single card from their hand, resolving the effects to earn points. At the end of the tournament, the player with the most points is the winner, and earns victory points. At the end of the third tournament phase, the player with the most victory points is the winner.

How do you Rank Games?

How do you Rank Games?

I think I’ve mentioned it before, but we recently welcomed a new child into our household. He’s our second kid, and what’s different this time around is my partner is now self-employed, and is not eligible for parental leave, meaning I get to be the recipient of 35 weeks of parental leave. To celebrate, I’ve refreshed my top 100 games of all time, but the in the process of doing so, I was left pondering how I rank games, and how to generate this top 100 list.

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