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Tension in Games
Humans are bad at randomness. That’s just a fact. The most salient example I can think of is that Apple had to make their shuffle feature less random on their early generations of iPods because of complaints that the randomization of songs didn’t feel random enough. It feels ironic that in order to make the playlist ‘feel’ more random, they actually had to make it less.
Switch & Signal – Board Game Review
Switch & Signal is a cooperative game in which you are tasked with corralling speeding trains from their points of origin to cities to collect goods, then to the port to deliver the good. The board contains 4 different cities, each producing 2 goods of the associated colour, and 11 points around the board in which a train might appear. Players win if they can deliver all the goods to the port, but lose if you run out of departure cards.
Fog of Love – The Romantic Comedy as a Board Game
Fog of Love by Jacob Jaskov and currently published by Floodgate Games but originally published by Hush Hush Projects, is a 2 player role-playing game. You and your partner will create and play as two characters who meet, fall in love, and try to complete your own hidden objectives, which may end with a happily ever after, or, a tragic break-up.
Quirky Circuits – First Impressions
Do you have control issues? Does the idea of relying on others to achieve your goals make your skin crawl? Are you the type of person who detests group projects and ends up doing everything because your teammates won’t do their portion of the work up to your level of expectations? Well, have I got a game for you!
Nations – Card Based Civilization Building Game, but Not the One You’re Thinking Of!
Nations, designed by Rustan Håkansson, Nina Håkansson, Einar Rosén, and Robert Rosén, and published by Lautapelit.fi in 2013, is a card based civilization game for 1 – 5 players. In Nations, you’ll take control of a civilization and lead them from the age of antiquity all the way through the industrial revolution.
Age of Steam – 2002’s Best Train Game
Age of Steam by John Bohrer and Martin Wallace has a long and storied history, but I’m not privy to the details. The game has been reimplemented by Railways of the World and by Steam: Rails to Riches.
But let’s not talk about that part of history, let’s talk about the actual game. Age of Steam is a train game in which you and your opponents are trying to develop your train company and delivering goods in the longest way possible. Efficiency will not be rewarded on the free market.
Food Chain Magnate: The Ketchup Mechanism & Other Ideas – First Impressions
I’ve owned the Food Chain Magnate: The Ketchup Mechanism & Other Ideas for a couple of years now, and I’ve had a chance to play through most of the modules at least once. I thought it would be fun to go through each of the modules and briefly talk about how they change the game.
Revisiting the 10 Best New-To-Me Games in 2021
As time goes on, our gaming tastes change and I feel value in looking back at what I was keen on, and how much staying power a game actually has. It’s one thing to say ‘this game is eminently repayable’, but how does it actually fare when the rubber hits the road? When put to the test against all the other games, and it no longer has that ‘new game shine’, does it come back? Did my interest wane? Here’s where we find out.
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