Latest Posts
Maul Peak – Board Game Review
The 2 player game field is a crowded one. From all the excellent Duel games (7 Wonders Duel, Splendor Duel, Dorfromantik: The Duel, and so many more) to the excellent 2 player games not based on multiplayer games (Lost Cities, boop, Santorini, Hive, Fox in the Forest, and so much more). And this isn’t even getting into multiplayer games that simply play excellently with only 2 players, it makes any 2 player only game have some stiff competition when vying for shelf and table space.
The Mind – Board Game Review
Every so often, a game comes along that defys expectation. Upon first encounter, you’ll think, “that’s it? What’s even the point?”. You’ll try to hide your skepticism, as some people call it genius. The Mind is one of those games. It’s a cooperative card game, but it feels more like a social experiment. It’s part telepathy, part tension, part collective panic attack. And somehow, it’s wonderful.
Board Game Golden Age
It’s hard to argue with the idea that board gaming is in a golden age right now. Walk into almost any game store, browse an online retailer, or sit down at a café shelf, and you’re spoiled for choice in a way that simply didn’t exist 15 or 20 years ago. Some people may argue that the real golden age of board games was 10 years ago, when some of the best games of all time were being released, but I’d argue that the reason why the previous decade seemed better than now has more to do with our overconsumption of media and increased awareness of the average game coming out now, rather than an actual quality difference. It’s not unlike when someone says “movies used to be so much better”, and then list only the best movies from a decade. All the chaff has been lost to time, it’s not that the movies used to be better, but we just remember the good ones.
Popcorn – Board Game Review
I’m a sucker for a good theme, and there are few themes that connect with me better than Movie theatres. Back in my early adulthood, a combination of sudden disposable income and lack of post secondary educational prospects, I saw almost every movie that hit the theatres that summer. Popcorn, designed by Maxime Demeyere and published by Iello, embraces the theme of running your own movie theatre, complete with spoof-filled movie posters, and I’m here for it.
The Most Purchased Games of 2025
2025 was a big year for “new to me” games on BoardGameGeek, and the data tells a fun story about what people were actually adding to their shelves. Instead of pure sales charts, or arbitrarily locking down the conversation to games released in the last calendar year, today I’m going to take a look at games had the most number of BGG users logging as owned, which I think says a lot about long-term buzz and staying power.
Zenith – Board Game Review
Zenith makes a strong first impression before you even touch a card. It’s bright and cheerful in a way sci-fi games rarely are, usually they’re leaning into the darkness of space to inform their aesthetic, see Beyond the Sun or Race for the Galaxy for examples. Zenith though, reminds me of Lilo and Stitch. Colourful planets, charming little alien creatures, and white clinical backgrounds give this sci-fi affair a more optimistic feel.
Top 5 Cozy Board Games to Warm Your Table
Over the past few years, we’ve seen an explosion in the “cozy” genre in all forms of media. Books, shows, video games, and yes, board games. But it always makes me wonder what exactly makes a board game cozy? It’s obviously not just about ease of play, but I think it’s more about the feeling the game evokes. Cozy games are gentle on competition and rich in atmosphere. They tell you to slow down, do something perhaps inane, but satisfying, and soak in the pleasure in small decisions. You’re not fighting to survive or building a bustling metropolis; you’re farming, sorting, and enjoying the process of play itself.
Bomb Busters – Board Game Review
Remember Minesweeper? Ever since I was a little kid, I was the type of person to press every button, look in every file, check every setting. When our school go it’s first Windows 95 computer, my inquisitive nature was rewarded with finding Minesweeper. Now, I’m curious, but dumb, so I just clicked around a bunch and eventually, always, blew up. It wasn’t until I was an early teenager when someone explained to me how the game worked. It wasn’t just a random grid of mines and numbers, it was a puzzle to be solved. Today’s game, Bomb Busters, designed by Hisashi Hayashi and published by Pegasus Spiele in 2024 evokes a lot of the same feelings as classic Minesweeper.










