Latest Game Reviews
Too Many Poops – Board Game Review
Too Many Poops was better than I expected it to be, but that’s hardly praise, as my expectations were in the basement. For fans of Exploding Kittens, Unstable Unicorn, or just cats in general, Too Many Poops offers a fast, chaotic, combative experience with a touch of set collection. It’s not a bad game by any stretch, but it’s best enjoyed with children who giggle every time you say poop. I
Istanbul – Board Game Review
Every now and then a game comes along that becomes my obsession for a short period of time. Those obsessions eventually fade as the next game comes along to steal my attention, but rarely one manages to keep my heart and become a comfort game for me. Istanbul was one of the first games that managed to worm its way into my heart and become a seminal classic for me.
Arcs – Fortune Favours the Bold
I like having control. If you’re already familiar with Arcs by Cole Wherle and Leder Games, that should tell you how this review is going to go.
The Binding of Isaac: Four Souls – Board Game Review
The Binding of Isaac: Four Souls attempts to distill the essence of the roguelike genre into a deck of monster, loot, and treasure cards, while offering a multiplayer experience that diverges from its digital counterpart.
Eleanor Oliphant is Completely Fine – Book Review
Eleanor is an accounts receivable clerk for a graphic design company in Glasgow, and has been for 9 years. She lives alone, she doesn’t socialize with her coworkers, she eats the same lunch and dinner every day, each Friday she gets a plain pizza and 2 litres of vodka and drinks herself to sleep each night.
Isle of Trains: All Aboard – Board Game Review
Not many games do this very well, but one of the mechanics that I absolutely adore is positive player interaction. When someone does a thing, and everyone benefits. Concordia does this incredibly well, a couple birds in Wingspan benefit all players, but give extra benefit to the player who played the card, Brass: Birmingham has brilliant mutually beneficial relationships, where you can use other players things to fulfill what you’re trying to do to earn stuff for you, and the player whose stuff you used also benefits. I could go on, listing a ton of games as examples of this, as it’s one of the mechanics that when I hear it’s in a game, it makes me sit up and take notice.
Verdant – Board Game Review
Growing up, we joked that my mom not only had a ‘black thumb’, but a black aura. That any houseplant that came into our home was destined to die. This may be because she was a single mother raising 3 kids, or because we grew up in frigid northern Manitoba, but in any case, being unable to care for houseplants was a common joke in our home.
Agricola – Board Game Review
It’s hard to imagine that Agricola has existed since I was in high school. The things I would have done to have known about Agricola’s existence during the years when I was living with my primary gaming buddy. I can guarantee you, we would have been playing Agricola over and over again, as it feels like the kind of game that you can replay endlessly and just get better and better at.