Shelf of Dust

by | Apr 18, 2024 | Blog

Want to hear my voice read this post? Catch it on Episode 6 of the Talkin’ Tabletop Podcast

As board gamers, we’re all acquainted with the idea of a ‘Shelf of Shame’, or ‘Shelf of Opportunity’ if you’re looking to put a positive spin on your pile of unplayed games, but recently I found myself thinking about my Shelf of Dust. The games that have gone the longest since I last played them, and yet, they’ve survived multiple rounds of culling, selling, and trading.

What are these games that are just gathering dust on my shelf, and what are the qualities that keep me from moving these games out of my house? I think first I need to examine why I move games out of my collection.

The primary reason for me to move a game on is space. I have a game closet, and the agreement with my partner is that I keep all of my games in that one closet. Now, it’s full, but definitely not bursting, but if I want to acquire a stack of new games, I need to make room for them. The second main reason I move games out is for money. If I can sell a game, I turn around and use that cash on a new board game acquisition, and I love getting new-to-me games! I recently sold Massive Darkness, which I had last played in 2018 for $150, and used that cash to buy Castles of Mad King Ludwig: Royal Collector’s Edition. A worthwhile trade in my opinion.

The third reason I move games out of my collection usually comes down to the fact that I’m just not playing those games anymore. Games that I feel like I’ve played enough, and I’m not likely to be pushing my game group to revisit, gets the boot. I’m lucky in that I haven’t had to re-acquire any games I’ve gotten rid of (yet), as I feel like I have a pretty good handle on knowing when I’m done with a game.

So, what are my dusty games and why have I kept them around?

Some games are just so small, that I literally have no reason to move them along. The Castles of Burgundy: The Card Game was last played on August 5th, 2016, but the box is less than the size of a paperback book, and I’m not exactly going to reclaim a lot of space. There’s no real point in getting rid of it, but if I’m not playing it, there’s no point in keeping it, right?

Other games are fairly precious to me because they were fairly influential in my origin as a board gamer. Forbidden Desert (last played on October 6th, 2018) was the first cooperative game that my wife and I got REALLY invested in. We have a ton of coop games now, but every time I consider which games I want to get rid of, I look at the metal tin and immediately think “Not that one, moving on!”

Some games are games I’d really love to play more, but my current game group just doesn’t allow for it. Games like Tak (last played December 24th, 2018) and Le Havre: The Inland Port (Last played June 12, 2020) are because I’ve pretty well stopped playing 2 player games. I used to play two player games a ton with my wife, but since our kids were born, we’ve both been too tired in the evening to play a game against each other.

Writing this post has encouraged me to pull a few games off my shelf and put them up for sale. Games that I KNOW I’m never going to play again (The Settlers of Catan, Apples to Apples, Harry Potter: Codenames). There is great value in keeping a well curated collection. More choices aren’t always better, and if you’re not going to play these games, getting them out of your space gives you more room to manoeuvre. Maybe you’ll feel less stress when you look at your games as they’re precariously stacked and crammed into every spare square inch. Less stress means you’re more encouraged to go to your games and pull one off the shelf!

What are the games in your collection that have sat dormant the longest? What’s kept you from moving them out of your collection to make room for new games? Let me know in the comments below, especially if your games are dustier than mine!

0 Comments

Submit a Comment

Your email address will not be published. Required fields are marked *

Recent Posts

Crib Wars – Board Game Review

Crib Wars – Board Game Review

If you’re reading this review, I’m going to guess you fall into one of two camps: one, an elderly member of your family taught you how to play Cribbage as a child and now you harbour a deep love for the game. Or two, you’ve never played it and you think it’s a boring game for old fogies.

Forgotten Paths – Board Game Review

Forgotten Paths – Board Game Review

I always aspire to play more print-and-play games, especially now that I have a new ink tank printer and a desk job. They seem like such a perfect game, small, generally simple, something to always have on hand when I have a few down minutes between tasks. That’s where my head was at when I came across Forgotten Paths by Myrto Gkizli and Spyros Kallos, a solo roll and write adventure.

Final Fantasy Crystal Chronicles

Final Fantasy Crystal Chronicles

Final Fantasy Crystal Chronicles was another one of those games that I had some fond childhood memories of. I’ve played a smattering of the game here and there throughout my teenage years, and one time I even got to play it multiplayer, which I’ll go into depth on that later. I’ve always remembered really enjoying Crystal Chronicles, but I’ve never owned it, so I’ve never beaten it before. That changes today, let’s dive into one of the first multiplayer, non-turn based Final Fantasy games, originally published for the Nintendo Gamecube in 2003.