Latest Posts
Arcs – Fortune Favours the Bold
I like having control. If you’re already familiar with Arcs by Cole Wherle and Leder Games, that should tell you how this review is going to go.
How to Make Money as a Board Game Content Creator
Every few months, the conversation comes up about "Paid Reviews", and there's generally a thread or two that gets fairly heated at the concept that some people out there are taking money from publishers in return for a good review. I've already laid out my thoughts on...
The Binding of Isaac: Four Souls – Board Game Review
The Binding of Isaac: Four Souls attempts to distill the essence of the roguelike genre into a deck of monster, loot, and treasure cards, while offering a multiplayer experience that diverges from its digital counterpart.
Eleanor Oliphant is Completely Fine – Book Review
Eleanor is an accounts receivable clerk for a graphic design company in Glasgow, and has been for 9 years. She lives alone, she doesn’t socialize with her coworkers, she eats the same lunch and dinner every day, each Friday she gets a plain pizza and 2 litres of vodka and drinks herself to sleep each night.
Indonesia – First Impressions
Indonesia is a game about getting rich. Yes, you’ll acquire companies, produce and ship goods, and even merge companies. But the goal of the game isn’t necessarily to sell the most items, the goal is to get the most money.
Top 5 Vladimír Suchý Games (That I’ve Played)
Over the last 6 months my table has been somewhat inundated with the works of Vladimír Suchý. This wasn’t entirely on purpose, but his games have just happened to come into our possession. Last night (at time of writing) I played my 5th game of his, so I felt the urge to make a quick list of the games I’ve played, and their rankings!
Isle of Trains: All Aboard – Board Game Review
Not many games do this very well, but one of the mechanics that I absolutely adore is positive player interaction. When someone does a thing, and everyone benefits. Concordia does this incredibly well, a couple birds in Wingspan benefit all players, but give extra benefit to the player who played the card, Brass: Birmingham has brilliant mutually beneficial relationships, where you can use other players things to fulfill what you’re trying to do to earn stuff for you, and the player whose stuff you used also benefits. I could go on, listing a ton of games as examples of this, as it’s one of the mechanics that when I hear it’s in a game, it makes me sit up and take notice.
Verdant – Board Game Review
Growing up, we joked that my mom not only had a ‘black thumb’, but a black aura. That any houseplant that came into our home was destined to die. This may be because she was a single mother raising 3 kids, or because we grew up in frigid northern Manitoba, but in any case, being unable to care for houseplants was a common joke in our home.
Other Popular Posts
No Results Found
The page you requested could not be found. Try refining your search, or use the navigation above to locate the post.






